1. switchComponentTransformSpaceBetweenLocalAndWorld

设置构件变换空间,在局部和世界空间来回切换。

1.1. 调用方式:

/**
* 设置构件变换空间,在局部和世界空间来回切换
*/ 
viewer3D.switchComponentTransformSpaceBetweenLocalAndWorld();
版权所有@盈嘉互联(北京)科技有限公司 京ICP备15051988号-9 Copyright © 2021 all right reserved,powered by Gitbook该文件修订时间: 2021-12-20 09:58:36

results matching ""

    No results matching ""